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Joshua Calvert
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Posted - 2003.09.28 11:42:00 -
[1]
I think Caldari battleships should have the 5% range bonus per level of skill changed to 5% damage bonus.
It makes sense for Caldari ships to receive a damage bonus since we only have 4 turrets.
The recent patches have introduced an interesting change: Amarrian BS pilots now use tachyons, Minmatar BS pilots now use projectiles, and Gallente use hybrids.
This is solely because of the damage bonus on the battleship skills for those races.
Caldari are left out in the cold when it comes to decided which weapons to use. 5% range bonus is pretty useless considering the range at which most battles take place.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.28 11:49:00 -
[2]
Yeah, I'm thinking of going with 1200mm's on my Scorpion but I truly hate losing any kind of bonus.
It's just bad design.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.28 11:51:00 -
[3]
I know Amarrians don't have a damage bonus but they do get a cap recharge bonus which encourages the use of lasers.
Each race has a traditional weapon but it seems the Caldarians, due to bad design, don't have any specific reason to use hybrids over, say, projectiles.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.28 15:55:00 -
[4]
Shields
Shields really don't matter much when it comes to battles. Tachyons take shields down quicker than a ****s knickers.
EW
EW either works or you die.
Missiles
Can't use them in Empire Space.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.28 21:43:00 -
[5]
Quote: If I were in charge, I'd have both Caldari battleships get a bonus to shields and missiles. Those would fit both ship's roles better, with the raven as a missileboat tank, and the scorpion as an EW platform using missiles for its offense.
To make missiles truely the equal of turrets as a main offensive weapon, I'd like to see another (rank 5 or so)ROF skill added, a missile damage skill added, a missile agility skill and maybe a couple others. With these, you could make turrets the afterthought that missile slots are on other race's ships.
I also think it would be pretty cool to have the Dom get +1 drone control with each level. I'm all for making each race's ships as unique as possible.
Cool ideas.
I was thinking perhaps Scorpion could get an EW-related bonus.
Targetting speed or an increase in its gravimetric strength per level.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.30 06:33:00 -
[6]
18 days to battleship 4?
I thought my 11 day wait was prohibitive 
The only reason I'm training battleship 4 is for the extra shields. An extra 900m range on my blasters means f*** all, really.
I am not too bothered about the damage I do, but that wasted bonus really annoys me.
Gives us a gravimetric point per level of skill or 3% bonus to webifying strength or 5% range bonus on warp scrambler.
That would really help us in our support role.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2003.09.30 16:09:00 -
[7]
Jim has become my Thread Champion 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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